package cobersky.skinUI.skins.buttons
{
	import cobersky.engine.core.BasicFanctory;
	import cobersky.skinUI.core.BluePrint;
	import cobersky.skinUI.skins.core.IButtonSkin;
	import cobersky.skinUI.skins.graphics.Rect;
	
	import flash.display.DisplayObject;
	import flash.display.Shape;
	import flash.display.Sprite;
	import flash.geom.Rectangle;

	public class DefaultButtonSkin implements IButtonSkin
	{
		public function DefaultButtonSkin()
		{
		}
		
		public function get downStateSkin():DisplayObject
		{
			const r:Rect=new Rect(80,30,0x888888,.9,0,0,.8);
			return r;
		}
		
		public function get overStateSkin():DisplayObject
		{
			const r:Rect=new Rect(80,30,0xdddddd,.9,0,0,.8);
			return r;
		}
		
		public function get upStateSkin():DisplayObject
		{
			const r:Rect=new Rect(80,30,0xbbbbbb,.9,0,0,.8);
			return r;
		}
	}
}